In 2023, the program comprised of a dynamic six-day camp followed by a one-day Makeathon, maintaining a focus on SDG-aligned problem-solving. The immersive camp deepened students' IoT and app development skills, while the Makeathon showcased their creativity in designing prototypes. Once again, four standout teams received prizes, reinforcing the program's success in promoting 21st-century skill development and inspiring students to drive positive change through STEAM education
Some highlights of the 2023 program:
- 49 students (22 girls and 27 boys) in Kollam, Kerala, India participated in the program and made 7 physical prototypes on 5 SDG based design challenges during the Makeathon.
Glimpses of the event
IEEE STEAM for Social Good 2023 Makeathon
Event coordinators and Amrita Vidyalayam Kollam students at IEEE STEAM for Social Good 2023
Prof. Gayathri Manikutty mentoring young innovators
Celebrating innovation and learning—participants, parents, and coordinators unite at IEEE STEAM for Social Good 2023
On Day 1, the training program began with an inaugural ceremony featuring speeches by Prof. Gayathri Manikutty, Prof. Sunitha Beevi, and Mr. Anil M on IEEE, the United Nations, and Humanitarian Technology. In the forenoon session, Prof. Gayathri discussed global issues and the 17 UN Sustainable Development Goals (SDGs). The afternoon included fun activities, followed by a session on using technology for social good. Students were introduced to basic coding, micro:bit, and hexadecimal numbers, guided by IEEE-trained mentors.
On Day 2 participants explored SDGs 7–12 through discussions and case studies, gaining insights into sustainability challenges. Group activities encouraged problem-solving and collaboration. In the afternoon, students learned Micro:Bit basics and applied hands-on coding with LEDs, buttons, and motion detection, integrating computational concepts like variables and conditionals. The day effectively connected technology with sustainability and innovation.
On Day 3, participants explored SDGs 13–17 and tackled the Makeshift Challenge, solving real-world problems with limited resources. In the afternoon, they learned to use Micro:Bit’s radio signals for wireless communication, enhancing their technical skills. The day highlighted teamwork, problem-solving, and innovation in creating impactful solutions.
On Day 4, participants engaged in practical learning through flowcharts, sustainable agriculture, and environmental monitoring. They used flowcharts to visualize processes and improve decision-making skills. The session covered efficient irrigation methods like drip and smart systems for sustainable farming. The day ended with a hands-on activity to build an air quality monitoring system.
On Day 5, participants explored STEM through hands-on workshops in sound sensing, robotics, and security systems. They built a noise detection circuit, studied sound wave properties, and discussed real-world applications. Additionally, they programmed a robot car and created an intruder detection system using motion sensors. The day fostered curiosity and confidence through experiential learning.
On Day 6, participants took part in a Mock Makeathon, applying STEAM concepts to real-world challenges related to SDG 2 (Zero Hunger) and SDG 11 (Sustainable Cities and Communities). Working in teams, they developed solutions for issues like food waste, sustainable transport, and urban housing. Each team presented their ideas to a panel of judges, who evaluated them on feasibility, impact, scalability, and creativity, preparing students for the final Makeathon.
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